Download “Command And Conquer Generals Zero Hour” Installer (Supports Resumable Downloads). Open the Installer, Click Next and choose the directory where to Install. Let it Download Full Version game in your specified directory. Open the Game and Enjoy Playing. If you feel any problem in running the Command And Conquer Generals Zero Hour. Command and Conquer Generals game free Download for PC Full Version. In September 2003, an expansion pack called Generals — Zero Hour was released, which continues the story of Generals. In December 2011, a sequel, Command & Conquer: Generals 2, was announced, due to be released in 2013.2.
Category Name | Mods | Downloads | Total size | Last update |
---|---|---|---|---|
Tools | 1 | 28 | Aug 29, 2019 | |
Skins / Textures / Menu Mods | 1 | 83 | Aug 20, 2019 | |
New Areas / Scenarios | 1 | 201 | Sep 01, 2019 | |
New Races / Nations | 2 | 153 | Aug 26, 2019 | |
A.I. Mods | 2 | 179 | Aug 28, 2019 | |
General Mods | 56 | 5,699 | Aug 22, 2019 | |
New Weapons | 1 | 103 | Sep 01, 2019 | |
Total / Partial Conversion Mods | 32 | 5,912 | Aug 30, 2019 | |
Graphic Mods | 4 | 3,579 | Aug 30, 2019 | |
New Units | 3 | 2,039 | Aug 27, 2019 | |
All Mods | 412 | 21,573 | 30.7 GB | Aug 30, 2019 |
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Perhaps you know and perhaps you don't, but Command & Conquer: Generals Zero Hour actually had a lot more going on before it was cut for launch. New factions, buildings, units, and more were set to come with the game. This mod aims to restore all of the cut goods and bring them back in playable and balanced fashion for an all-new Zero Hour experience. Take on the African Warlords, Asian Empire, and Europa Alliance as you explore new units, structures, and maps that didn't quite make it through the chopping block, restored and reworked to fully working order.
Perhaps you're familiar with the Shockwave mod for Generals Zero Hour. This mod aims to take that mod and bump it to eleven. It's not necessarily the most balanced as much as it aims to give you a slew of ridiculously good tools in order to kill, maim, and flame your enemies in new and exciting ways. New units and rebalanced old ones make this an interesting build on top of the original Shockwave mod to say the least. Be aware, it requires the original C&C Shockwave mod in order to work properly.
If you're looking for a way to revisit Command & Conquer: Generals Zero Hour in a modern and refreshing state, this might help. This mod revitalizes the visuals of the game in stunning detail. Water looks gorgeous and crystalline, buildings look more detailed and better textured, and units look more fierce and animated than ever. If you want a Generals experience that can stand up to the looks of more recent games, this just might be the perfect fit.
Looking to upgrade your arsenal even further in Zero Hour regardless of what side you choose? Condition Zero has some wonderful goods for you then. In this mod, China, USA, and the GLA all get their fair share of new units, upgraded tech, and further goods. Harness the sun for USA's Solar-Tech Weaponry, gear up with the best ballistics in China's Heavy Assault, or release new and horrific chemical warfare with the GLA Venom Cell chemical weapons capabilities, just to name a few alongside a trove of cool new units and weapons.
China has been playing dirty and now other players want in. When the secret nuclear research base on the island of Pao'yang in the Yellow Sea was discovered by GLA forces, they launched an all out attack to destroy the cities nearby and claim the island for themselves. Among the wreckage, you must seize control of the nuclear base once and for all, lest it fall into the hands of those who would use against you. This map is a well balanced one centered around the aforementioned base and destroyed city, made for up to 8 players and AI enabled for Skirmish.
Hey, you miss the Russians in Command & Conquer. You know it. We know it. And we do too. That's why it's time for a solid mod that makes them their own comprehensively designed faction made to do war on par with the USA, GLA, and Chinese factions. This mod does just that, making the Russians selectable as a faction with it's own unique units, structures, strengths, and weaknesses as well as balancing out all of the factions to play in a fair, but fun four-way royale between these mighty foes. It'll feel good to be red again.
Another classic mod of C&C Generals, updated to its fullest glory. This mod converts Generals into an RTS war between the Imperial Armies of the Sith and the desperate Rebel Alliance. Fight for freedom or sieze control of the battlefields with units, vehicles, and buildings iconic to Star Wars lore. This is without a doubt a definitive Star Wars adaptation of Command and Conquer.
Ever want to go back to the fun days of the Tiberium Wars, but with all the technology and structure of Generals? Back after quite a hiatus, this extremely updated version of Tiberian Dawn Redux brings to life a comprehensively built and balanced version of the game based on the Generals engine. Take control of the GDI or Kain's Brotherhood of Nod once again and battle it out for supremacy on over multiplayer, skirmish, and an enjoyably remastered campaign.
Get ready to unleash ultimate firepower upon the world arena. This mod makes a new faction available in the form of the Atlas General. The Atlas army has access to units and firepower similar to, but technologically advanced over the Boss General. As an aside you'll also be able to play as the Boss General with this mod. Take these two mighty forces to Skirmish or Multiplayer and lay waste to foes with over 3000 unit tweaks and balance changes in this comprehensive faction mod.
It's time for a new kind of Halo Wars, brought to a proper real-time strategy format. This mod delivers an overhaul that allows you to play either side of the conflict between humans and covenant forces. Iconic structures, infantry, species, and vehicles come to the fray to become your new armies in skirmish and multiplayer modes. Will the UNSC survive or will the Covenant obliterate them once and for all?
This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.
Hello. Generals HD Graphic Pack - small content pack that changes the graphical component to the best as possible so that it is possible to play on the network.
If you're looking for a way to revisit Command & Conquer: Generals Zero Hour in a modern and refreshing state, this might help. This mod revitalizes the visuals of the game in stunning detail. Water looks gorgeous and crystalline, buildings look more detailed and better textured, and units look more fierce and animated than ever. If you want a Generals experience that can stand up to the looks of more recent games, this just might be the perfect fit.
One of the oldest and most played mod for Zero Hour is back! Zero Hour Reborn is a mod for C&C Generals Zero Hour that adds a lot of new content including new generals, units, upgrades and more. Are you ready for this?
Perhaps you're familiar with the Shockwave mod for Generals Zero Hour. This mod aims to take that mod and bump it to eleven. It's not necessarily the most balanced as much as it aims to give you a slew of ridiculously good tools in order to kill, maim, and flame your enemies in new and exciting ways. New units and rebalanced old ones make this an interesting build on top of the original Shockwave mod to say the least. Be aware, it requires the original C&C Shockwave mod in order to work properly.
The Contra mod has been around since 2004, and the latest version of the mod has been worked on for over a year. Version 009 improves the graphics and AI, as well as gameplay tweaks to the units and buildings the mod adds. It also adds new generals and units to the mod.
Hey, you miss the Russians in Command & Conquer. You know it. We know it. And we do too. That's why it's time for a solid mod that makes them their own comprehensively designed faction made to do war on par with the USA, GLA, and Chinese factions. This mod does just that, making the Russians selectable as a faction with it's own unique units, structures, strengths, and weaknesses as well as balancing out all of the factions to play in a fair, but fun four-way royale between these mighty foes. It'll feel good to be red again.
This mod features new units, new structures, a naval yard and many naval units.
Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, super weapons and powers. New music and sounds for some units.
Project Raptor: The Foxtrot Code - This is the future of modes with three or four of the level of monetary concept a step of acquiring new technologies and capabilities.